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Ravensburger memory®

Ravensburger memory®

Remember. Experience. Discover.

Original Ravensburger memory®

Hardly any other game is so successful at bringing players of all ages to the same table. The game is amazingly easy to play, connects generations, creates common ground and is always tremendous fun.

So many people know and love the classic Ravensburger game; memory®. The legendary memory game was first played in 1959, and since then has been constantly reinvented. Whether it features colourful pictures from the world of children's experiences, art from famous museums or as an app or online game, the memory® cards remain in people's minds because of the happy memories playing the game creates.

Pick a card, turn it over – and discover the hidden picture! Every memory® game is an exciting voyage of discovery, and we want to help everyone create happy memories of playing memory® with friends and family.
Ravensburger memory® Cards

Discover our memory® products

Only available in stores.
Only available in stores.
Only available in stores.

50 years of memory®

It all began with a grandfather who wanted to make his grandchildren happy. Swiss-born Heinrich Hurter constructed a game consisting of square pieces of cardboard onto which he then stuck pictures cut out of magazines and mail order catalogues – always using the same picture on two cards. The game proved so popular with the family of his son William that friends encouraged him to offer it to a toy manufacturer. And so it was that in December 1957, William Hurter contact the Otto Maier publishing company, and in January 1958 presented his game to them. Just a few days later the company agreed, and "memory®" was presented at the Nuremberg Toy Fair for the first time at the end of February 1959.
Ravensburger memory® Cards
Ravensburger memory® Cards
The first Ravensburger memory® appeared on 15 April 1959 under the title of "memory® Pictures". The game consisted of 108 cards measuring 5 x 5cm, and was packed in a square box measuring 20 x 20cm. All the pictures were taken from the company's own books, games and catalogues, including the world-famous "Wolkenkuckuckshaus" ("House of Cards") by Ray and Charles Eames or Alice and Martin Provensen's "Noah's Ark". One of the pictures was the company's recently created seal – the triangle with the pointed cone figure.

memory® Children -

1960 "memory® Pictures" is followed by “memory® Children” with 72 card and elementary motifs. With almost six million units sold, it is titled “memory Junior” (from 1962 on) and becomes a classic in the memory® series.

memory® 1x1 -

as is always the case with memory®, memory and concentration are trained. It also teaches math skills. Released in 1969, “memory® 1x1” is part of a series of earlier memory® learning games. In 1971 variations on the themes reading and traffic signs is published.

memory® Traveller -

is published 1974 in the Ravensburger “Traveller” game series as the first memory® made for adults and as memory® with the highest artistic standards ever. Design: Charles Eames. In 2009 a new edition is published titled “memory® Eames”.

memory® Germany -

with the 1985 “memory® Germany”, the memory game is transformed into cube form. The 100 cards display typical images of Germany. From minnesingers to Neuschwanstein Castle and the Dürer rabbits on to the cuckoo clock.

memory® Environment -

launched in 1993 it playfully teaches how to avoid unnecessary waste and to correctly separate packaging waste. The objective is to match goods to the right collection points. Since this allows for up to three possibilities, the playing system is different than matching pairs.

memory® Animal Babies -

with its initial launch in 1996, “memory® Animal Babies” quickly become an important source of revenue and even today is still one of the memory® classics. Fascinating photos show native and exotic animals from kittens to baby penguins.

ministeps® memory® Farmhouse -

“ministeps®”, a new material variety, is launched 2006 in the baby and toddler range. The 24 fabric cards are softly padded and have quilted corners. They display endearing and child-friendly illustrations from the farmhouse environment.

memory® 1959-2009 -

in 2009, Ravensburger launches a very special edition. It is an invitation to time travel through five decades and brings a brand new aspect to the game: each pair contains one item from the 1950s and a corresponding item that is modern.

Through the years with Ravensburger memory®

Ask anyone what the typical Ravensburger game is, and the answer will almost always be memory®. This is no surprise really, as 91% of Germans are familiar with this world-famous classic. It is also no wonder that more than 75 million Ravensburger card games have been sold to date.

Sadly, the original Hurter version no longer exists, because William Hurter took it home with him. Understandable really, because his children didn't want to be without the game. However, if you visit our online picture gallery you will see the variety of Ravensburger memory® that has been developed since Mr. Hurter's first visit.
Ravensburger personalised memory®

Personalised memory®

Create your personal Ravensburger memory® - quickly and easily! Use your own photos of your friends and family, of fabulous holiday destinations, of your home town, your class at school ... you can use any of the pictures in your personal photo archive for an exciting memory® that will never fail to delight.